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That's why interactive games are good for your kid


Wisely chosen interactive games can help your child develop in countless areas.

Interactive games develop the child on multiple frontsFrom the 90's to the digital era of humanity, the gaming industry has undergone major changes. Interactive games have appeared in children's rooms, and they are now A new game give to the little ones.

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Between the ages of 9 and 12 months, active movement begins in the nursery: babies begin to moan, and soon get up and make their first steps. During this period, the baby can make a difference between the objects, and knows what and how to use them for play. Little ones are becoming more and more attracted to entertaining, problem-solving interactive games.

And what makes an interactive game so appealing to a child?

The games also require the children's reaction and activity. The biggest advantage of interactive games is that give the child a chance to communicate, for learning, and your child can play with their own hands or voice.

Use our Baby Development Calculator to keep track of your baby's development!

What are the characteristics of a good interactive game?

The interaktнv jбtйkok kivбlasztбsakor the most important aspect is to develop gyermekьnk kognitнv kйpessйgйt, maintain йrdeklхdйsйt, йs kцzben szуrakoztatу йs kьlцnleges йlmйnyt nyъjtson.Egy interaktнv jбtйknбl is important to match the child's korбhoz, whether biztonsбgos, йs esztйtikailag to meet the child йs szьlх igйnyeinek . THE good interactive games also motivate our children to creativity, improve motor skills, and gives small children the ability to play the information-processing task very hard.

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The University of Massachusetts Technical University has shown in a very interesting experiment the value of putting interactive games in your child's hands. We showed a group of 4-year-olds what they needed to do to make the play sound. However, other instructions were not given to the children. The other group of children, however, did not receive any user instructions for the game. the kids who didn't get any instructions on the game, they simply figured out all the features of the games through experience, that is, they themselves figured out how to play it. Even though the other group of kids were only busy with the audio function of the games, they didn't do any interactive games either. children experience all the functions of the games themselves, and discover the potential of the game instead of telling it and showing it to you. (Kйpen: Fisher-Price Tanulу Doggy Toy)